DSC106 Final Project — Do "Toxic" Cards Actually Win? A Clash Royale Data Story Interactive D3.js data story analyzing 2.1M+ Clash Royale ladder battles to reveal that cheap support spells, not powerful troop cards, dominate high-level play. DSC80 — League of Legends 15-Minute Comeback Analysis An end-to-end data science lifecycle project analyzing 150k+ professional LoL matches using hypothesis testing and logistic regression to predict comeback probabilities.